Sims 3 Inherited Home Challenge
Congratulations! You're just starting out in life and someone has given you a house (and maybe even some furniture)! It's been in their family (and probably yours, but who knows - it could be a friend's place) for generations though, and there's just one thing: you're not allowed to mess with it too much. But still, free house! Well, sort of.
- Make a single YA Sim.
- Plop them into Twinbrook, Riverview, Sunset Valley, Appaloosa Plains...any inhabited town with houses, not apartments.
- Give them an empty lot - it should be average sized, or you can create a small lot if you want to up the challenge.
- Using cheats, give your sim $30,000 to build the house with. You can build the house however you want, but here's the thing: You can never add on to or take away from the house after it is built. You cannot re-arrange rooms after game start; you can add rooms into an open space, but you cannot knock down or remove existing walls. Once a room is up, it's up, and it's in that spot forever now. You cannot use more than $30,000.
- You can add a basement after game start once your Sim has saved up $100,000. Whether you add a basement in originally or after game start, it cannot exceed the dimensions of the house and once the basement is in, it cannot be added to either (that is, if you start the game with a tiny basement, you can't add on to the basement later). Rooms in the basement are also permanent and cannot be mucked with.
- Try to leave your sim with as little money as possible. How you do this is up to you. I built a large, two-storey and two bedroom home (with a single bathroom downstairs and only the bedrooms and hallways upstairs), gave it decent appliances and plumbing objects, and better-than-standard (if somewhat sparse) furnishings. In my mind, my sim was a college student who had a grandparent die and was given this house but none of the furnishings; she had some furniture (but not a lot) from her college apartment, and a really nice computer, but kind of a crappy car. However you want to work the headcannon is fine: maybe they inherited the furniture, too. Just try to spend almost all of the $30,000. I left her with about $300 for first bills.
- Your sim cannot have a regular, full-time job. Either they have part-time work or they are self-employed. It's up to you.
After that, play the game as normal, but remember that, no matter how large your family gets, you cannot add on house space. You can add the basement in once you have $100,000, but you have to add the entire basement at once. You are allowed to change decor, furnishings, appliances, etc. and obviously to replace anything that gets damaged in cooking fires or what-have-you.
If there's room on your lot for it, you can add a second structure (like a guest house/apartment sort of thing) once every sim in the household has completed their lifetime wish. For example: if your sim is living alone still, completes his/her lifetime wish and has the money to do it, you can add in the second structure. However, if your sim is living alone, completes their wish, and then someone else moves in/acquires a new lifetime wish (i.e., offspring in the house age either age up to YA or acquire a LTW early) before you have the money to build the new structure, then you have to wait until they've completed their LTW as well. Children who are too young to have LTW or haven't yet chosen one do not count against you for this requirement.
Adding a second structure works just like building the original house: You must build the entire structure you want at once. You can add rooms inside it, but not take away/rearrange them after the fact. You cannot build up but you can add in a basement with the same caveat that it must be added in all at once and cannot be expanded either, nor can it extend beyond the boundaries of the second structure. The second structure MUST BE FREE STANDING, AWAY from the main house. It cannot be in any way attached to the house (though putting up columns and roofing them to make a covered walkway is fine, but the "roof" must not connect to either the main house nor the second structure).
The only other structure you can have is a garage. If you have a driveway and the room for it, you are allowed to attach the garage to the house and create a door into the house. You cannot build on top of the garage, whether it is attached to the house or not. Garages (attached or otherwise) are allowed at any time after your sim has saved up $50,000. You cannot build more than one "guest house".
Other Rules:
- All Young Adult & older sims in the house should have "Fertility Treatment" - if it's not the first LTR you give them, they should at least have it before they Try for Baby.
- You cannot take "No Bills Ever".
- You cannot take "Inheritance" - the house (and whatever furnishings you gave them to start out with) are the inheritance!
- You cannot take "Fireproof Household."
- If the entire house burns down, you lose.
- No replacing staircases with spiral staircases or ladders. No replacing spiral staircases with ladders. Stairs - however they're first put in when you build the house - MUST STAY. DON'T USE LADDERS. This is supposed to be an old house, long in the family. Try to build something classical/old-fashioned.
- If any of the original furnishings/appliances in the house get repossessed, you lose. If any of the original furnishings/appliances get stolen, that's not your fault, so you're still okay. And, as noted above, it's okay to replace/upgrade them.
- If, at any point, a Sim doesn't have somewhere to sleep (even if it's just a couch or space to put a sleeping bag), you lose.
To Up the Challenge Factor:
- Use the World Editor to add in a very small lot before you build.
- If the house literally fills the lot and no room for a second structure is possible at all, you may add another storey to the house under the same rules as adding a basement. You may only do this ONCE.
- Every WooHoo on the lot should be Try for Baby instead unless existing pregnancy or family size prevents it.
- Don't use spiral staircases at all when building.
- You can only use the Sim's original starting cash (or whatever's leftover after purchasing your lot).
- Whatever else you can think of!