Story Bible


{Cast of Characters|People, Places & Things|Timeline}

Cast of Characters

Keith Ward - orphaned son of Steven and Carol Smith (nee Krolia Kogane). Grew up in an orphanage with no knowledge of his parents. Immediately after high school, enrolled with the CPD and entered police academy, where he met Takashi "Shiro" Shirogane. Graduated and is a full-time CPD officer; his partner on the force is Iverson. Is still very close with Shiro and looks up to him like a big brother. Human with unknown elf heritage.

Katherine "Pidge" Holt - daughter of Samuel and Colleen Holt (nee Gunderson), younger sister of Matthew. MIT freshman who finds out her father and brother have both gone missing: Sam from his job as a CISA compliance officer at Galaxy IT Services and Matt after having taken a leave of absence from his job as a Computer Forensics Examiner at the CPD to go try to hunt up Sam. They've been missing for six months, and Pidge drops out of college to come back home to find them. Human Normie.

Darius "Hunk" Garrett - child of Dwayne and Ellen Garrett (nee Jorden), younger brother of Jasmin, older brother of Aliyah. The Garretts are Masks. Hunk is an alchemist who has a mobile lab based in a food truck. He also serves food, as would be expected. He learned both alchemy and cooking from his father, and he's very close to his family. He also studies physics (as he believes it helps with his alchemy (and it does)) and is a very handy mechanic, keeping his old food truck up and going when it probably should've given up whatever ghost it had years ago (he bought it from a junkyard and fixed it up himself). His older sister is a bank teller but had no interest in alchemy; his younger sister is learning alchemy but wants to be a veterinarian. Human Mask.

Lance McClain - child of Scott and Juanita McClain (nee Garcia). Middle child in a pack of 8 children; Juanita's widowed mother also lives with them. His two oldest siblings have moved out and one has started his own family (the other's in college). The McClains are Masks, and Lance grew up with Hunk, as they're the same age. They've been best buddies since grade school. Lance is a musician, and a very talented one, and he's learned many powerful spellsongs. Spellsinging is considered a form of alchemy, using soundwaves, vibrations, pitch, tone, and rhythm to affect one's environment instead of the more usual chemical, medicinal, or culinary forms (that Hunk knows). Lance chafes at the Masks' rules but obeys them. However, he's started noticing that he's spellsinging when he doesn't intend to be. Human Mask.

Takashi "Shiro" Shirogane - child of Kenichi and Yumiko Shirogane (nee Shimizu), older brother of Ryou. Shiro always wanted to be a police officer, to protect and serve. He felt it as a calling. Out of high school, he went to community college to study criminal justice, then enrolled in CPD's police academy, where he met Keith. He graduated top of his class and became a CPD police officer. His partner is Harris. While at the CPD, he met and befriended Matt Holt. He wonders about Matt's sudden leave of absence, but assumes his buddy is dealing with family stuff (as he said before he left) and is busy. Human Normie.

Allura ve Alfor, Princess of Altea - daughter of King Alfor and Queen Aetheria of Altea. Allura was trained in diplomacy, leadership, magic, and combat by her parents and her father's advisor, Coran. She doesn't know alchemy, but she knows her father's code that he wrote his notes in. She is an excellent shifter, able to alter her appearance at will, though it takes energy to keep any form that is different from her normal one (how much energy depends upon how different the form is). Fortunately, she has an incredible reservoir of magical energy along with her own life force. Forbidden from joining the battle against the Dark Lord & Lady, she survived and agreed to be sealed away rather than forego her vengeance entirely. She is focused on avenging the death of her father and her people. At the last second, her four pet mice jumped onto her and became frozen in the crystal as well. One of the last true elves alive.

Coran vu Hieron - Royal Advisor to King Alfor before his death. Coran was a loyal advisor and friend and would gladly have gone into battle with Alfor had he not been tasked with protecting Allura. To that end, he also agreed to be sealed away, to stay with and watch over the princess. What he lacks in magic and shifting abilities he makes up for in seemingly endless knowledge. After he acclimates to 2018, he takes the somewhat more human name of Coran Hieronymus Wimbleton Smythe (he may have gone a bit overboard). One of the last true elves alive.

Honerva ve Cree/Haggar - Royal Advisor to King Alfor before she succumbed to darkness. One of the best alchemists of her day, aside from the King himself (who was strong in magic as well as alchemy). While he focused on training the human alchemist Myrddin, she believed that alchemy might not be wholly good. Using the motto of "all light casts a shadow," she began searching for that shadow, hoping to set boundaries on such power so that it would not be misused. Instead, she went too far over that boundary and wound up corrupted by the Dark Lord Zarkon of the Daibazaal realm. His true form cannot be comprehended by normal mortals, and so she summoned him to this world by letting him take the body of Alfor's best friend: Aetheria.

Zarkon twisted Aetheria's body to suit his own needs, making it more powerful and less recognizably humanoid. He took her blade and warped it as well, making it his own dark weapon. And he took Honerva as his bride and high priestess.

Honerva began experimenting on humans and elves, using her knowledge of alchemy and her access to the dark energies of the cosmos to see what could be done to make them more powerful and more useful to Zarkon. She also began summoning the minions of Zarkon to this realm in preparation to conquer it. Alfor and Myrddin went to confront and stop her, with the army of Altea behind them. The battle was fierce. Myrddin, Alfor, and his generals (Blaytz, Trigel, and Gyrgan) fought against Honerva and Zarkon directly. The generals fell one by one as Myrddin shifted from trying to kill their opponents to simply containing them. As Alfor was killed, Myrddin managed to seal Honerva and Zarkon into a magical vault in another realm.

In Myrddin's records, Honerva is only ever referred to as Haggar or the Dark Lady, just as Zarkon is only ever the Dark Lord. He had known (and loved) Honerva (though she had never returned his affections) before she succumbed to darkness. He could not reconcile the woman he had known with the creature he had fought, and so he gave her a different name.

Haggar desires only to serve her Lord and husband and to increase his power as well as her own. True elf corrupted by ancient dark magic; essentially a Dark Elf.

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People, Places & Things

Alchemy - the combination of science and magic pioneered by the elves. Alchemy in its strongest form could potentially manipulate reality itself (essentially by fudging the rules or finding loopholes), but most modern alchemy focuses on the interconnections between all living things and the world upon which we live. Alchemy is most commonly thought of as chemical in nature: brewing potions, making salves & ointments, etc. There are myriad medicinal applications. Alchemy can also be used in combat, for self-defense, and in any sort of creation/manipulation endeavor. Cooking, baking, painting, writing, singing, playing an instrument, even assembling a piece of furniture or an engine. A strong understanding of physics can help open up the possibilities of alchemy.

Altea - Kingdom of the elves, destroyed 1,445 years ago. Its last crowned monarch was King Alfor. All alchemy originated in Altea. The kingdom was destroyed in 573 CE by the forces of the Dark Lord Zarkon and his Dark Lady, Honerva/Haggar.

The Church - as in the organization of Christian faith, most especially the Catholic Church. While it is true that the Church saw magic as antithetical to the power of the One True God, it was the destruction of Altea that truly convinced the Church that magic led to darkness. They characterized Zarkon and his armies as the Devil and his demons, and those who continued to do magic or alchemy as being like Haggar. At best, an alchemist would unwittingly bring evil into the world; at worst, they were an active helper in the schemes of the Devil.

As monotheistic faiths - but most especially Christianity - grew, magic became vilified. Even suspected practitioners were exiled or killed. Most of the people who were hanged, burned at the stake, etc. for witchcraft were actually perfectly innocent, normal people. A few were Masks, either because of their use of alchemy or because they were taking the fall for true magical beings, as their oath requires. A vanishingly-rare amount were actual magical beings, and, of these, most were Shifters, not Witches.

Elves - What happens when True Fay interbreed with True Shifters. The elves helped the humans create alchemy, believing that science and magic could enhance each other and lead to a greater understanding of the cosmos. They also wanted to give magic-less humans a way to help themselves. Elves were long-lived, but not so much so as Fay; a typical Elf lifespan would be about five centuries. In 2018, the only Alteans/True Elves left alive are Princess Allura (Alfor's daughter) and Royal Advisor Coran.

Fay - Sprites, pixies, gnomes, goblins, fair folk, wee folk, etc. The Fairies of legends and myths. Fay are typically mischievous and very scrupulous about their rules. They often delight in deceiving others with these rules, but clever people can find a loophole to turn the outcome to their advantage. Ever since the Rise of the Church, Fay have made themselves scarce in the world. Ironically, despite the Catholic stronghold in Ireland, the Fay are most easily found there, where the native people have seen no problem in worshipping the Christian God and still respecting the rules of the aes sídhe.

Technically the Fay live in their own realm, Faerie, separate from the human world (which makes it all the easier for them to hide away). This realm is not unlike Daibazaal from which Zarkon hails, in that it is a separate realm of reality with its own rules and natural laws. Faerie is a much nicer place than Daibazaal though. Fay are extremely long-lived, with normal lifespans in the millennias.

Galra - Technically the word "Galra" is Altean for "monster." In 2018, it most commonly refers to the Galra Cult: the cultists who worship Haggar and Zarkon. They are the descendants of elves and humans who followed the Dark Lord and Lady before their defeat (but somehow survived the battle). Most cultists are human, but many have elf blood (even if extremely diluted) in their veins. They know only what's written down, so they have no idea that Haggar has any name other than that; they are unaware that "Galra" is not really what they should be called (similar to how Neo-Nazis are unaware of the origins of "Nazi" as an insult). But they are fanatically devout. However, some people do leave the Galra; they're typically hunted down and killed.

Krolia was a member of the cult before she left, changed her name to the more inconspicuous Carol, and married Keith's father. She was pregnant when the Galra found her and she barely escaped with her life; her husband wasn't so lucky. She stayed hidden and on the run; when she gave birth to Keith, she took him to a Safe Place zone and left, hoping to spare her son from the bloodthirsty cult. Eventually she found others who had left the cult; they've taken her in. She's tried to keep track of what happened to her son over the years but is still too afraid to contact him. Just in case.

The Journals - King Alfor had five journals of alchemy, all written in a personal code of Alfor's own devising. The first is a simple notebook, recording the alchemical knowledge already extant in the world. Volumes 2-5 are Alfor's, Myrddin's, and Honerva's notes and experiments with alchemy, along with anything they could find about what others had concocted. They came up with new ways of constructing experiments, discovered more truths about the world, and became powerful. They established new concoctions and rituals, new potions and spells. The fifth volume specifically details the rules of alchemy as they were known to the three of them and sets out a method for safely and effectively using alchemy to create "on the fly" as it were, rather than just memorizing tried-and-true methods. The Masks have volumes 1 and 3 of Alfor's journals; the Galra Cult has volumes 2 and 4. Volume 5's whereabouts are currently unknown to the world at large, and that is because it was hidden in a place that only Allura knows.

The Lost Swords - A legend told in Mask families about five swords hidden from the world by Merlin, who feared their awesome powers would be used for evil. The Lost Swords will only appear when humanity stands upon the brink of destruction. In reality, these are the five enchanted blades Myrddin made from the swords of Aetheria (Blade of the Black Lion), Alfor (Blade of the Red Lion), Blaytz (Blade of the Blue Lion), Trigel (Blade of the Green Lion), and Gyrgan (Blade of the Yellow Lion).

Masks - humans who are aware of magical beings and actively help hide them from those who would destroy them. Technically, Masks are as non-magical as any other human, but they still have access to alchemy. They take their charge of not revealing the existence of magic to normies (other humans) very seriously. Masks were as likely - if not more so - to be killed in witch trials and purges than true magical beings were, though the vast number of those killed in these witch hunts were innocent normies. Masks take an oath to protect the magical elements of the world with their life, but such a sacrifice has not been needed in many centuries. Technically they have typical human lifespans, but alchemy is often as good as and sometimes better than medicine, so it's not uncommon for Masks to outlive normal humans by a decade or so.

Myrddin - known to most of humanity as "Merlin," he was the greatest human practitioner of alchemy ever seen. Alfor apprenticed him when Myrddin was still a boy, and the two became fast friends. Myrddin was also smitten with Honerva, but she never returned his affections, and he never spoke of them to her. Still, he counted her as a friend, and she was friendly with him in their interactions.

Together with Alfor and Honerva, Myrddin helped create the bulk of extant alchemy in the world today. He also chronicled his life and the fall of Altea. He went mad after sealing away the Vault, the Blades (Lost Swords), and Allura & Coran. He became known as Myrddin Wyllt (Myrddin the Wild), a madman - some said a prophet - who wandered the land until his death.

Normies - humans who are unaware of magical beings or the existence of magic or alchemy as anything other than historical beliefs of superstitious peasants or the elements of fiction. It is rare that a normie is made aware of the existence of magic, but it happens occasionally. Usually a normie is then tasked with protecting what they have found; if they do not agree to become a Mask, they are typically killed or branded as crazy.

Shifters - those capable of changing their shape. True Shifters can look like anyone and can even take animal forms (thus giving rise to legends such as kitsune and werewolves). They can stay in whatever form they want for as long as they want and still retain their identity and minds (though Shifter hybrids - Elves and Witches - usually don't have this ability). Shifters do not have animal-like senses unless they are in animal form, and even then they have the same advantages and disadvantages as those animals would have. Of all the magical beings, the Shifters are the ones who most carefully hide their nature from the world, as many of the legends of their kind paint them to be ravening beasts. Given ideal conditions, Shifters can live well into the 300 range, but nowadays it tends to be closer to 210 - 220. (Fast food hasn't helped.)

The Seals - Magical locked doorways created by Myrddin. The first was a complete accident: Myrddin was trying to find a way to contain Haggar and Zarkon's power when he saw King Alfor run through by Zarkon's sword. The shock and horror (plus his already pumping adrenaline) enabled him to create the Vault and lock them away in some other realm. He had no idea how he'd done it.

He used alchemy to enchant, create, and link the five Lion Blades/Lost Swords, and then sealed them away in the same realm (though keeping them inaccessible to the Vault). The seals on the Swords were tied to the seal on the Vault so that when Haggar and Zarkon were released back into the world, the Swords would be, too. However, having no idea how else to create the seals, he re-focused on the trauma of that moment when Alfor was cut down. He replayed the horrible creatures he'd seen, the true power of what lurked in the darkness of the Daibazaal realm, all the friends he had lost. Rather than letting himself heal from his mental and emotional wounds, he continued to gouge them open, one seal at a time (for each Blade).

He used this same technique to enclose Allura and Coran in life-sustaining crystals and then to lock them with the same seal. The crystals will return to the world when the Blades do, but they can only be truly unlocked when in the presence of any one of the Blades. Then both crystals will be unlocked. This was a complicated sealing, and it took the last of Myrddin's sanity to complete.

Undead - These are creatures created by magic (usually Fay or Witches) rather than being inherently magical beings. Usually they're what modern Western culture would call "zombies" (in the sense of being unintelligent rotting shamblers; they typically aren't cannibalistic unless created to be so). Ghosts can occur if someone dies from a Witch's hex or a Fay's curse.

Vampires - NO.

The Vault - The prison Haggar and Zarkon were sealed into. That prison was then cast into an alternate dimension (neither Daibazaal nor Faerie). This was the first seal and it was not tied to the others (though the Lost Swords' seals were tied to the Vault's). The Galra Cult eventually found a way to dissolve the seal, breaking open the Vault and returning Haggar and Zarkon to the world, about a year before the start of the story.

Witches - True Witches started out as human/Shifter hybrids (just as Elves came from Fay/Shifter unions). They look human except for golden eyes (still human eyes, just golden in color). They have limited ability to shift, and most take utilitarian forms such as a bird of some sort for travel, a fox or wolf for hunting, and a mouse, rat, or snake for spying. Staying in that form for too long will threaten their identities as they become more and more animal-like. Most Witches focus their increased energy reserves (from the Shifter blood) on doing magic. Modern Witches often do alchemy as a useful supplement, but historically it was considered a dilution of magic and no proper Witch would be caught dead doing that sort of thing. Witch magic tends to be very nature-based, and though most try to put more good than bad out into the world, a Witch crossed can be a VERY dangerous thing. A True Witch dying before 100 is almost unheard of; some have made it to 200 but that's pretty rare. 150's about a good average.

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Timeline

1,445 Years Before Start

Once upon a time, there were elves. The elves were the result of fay breeding with shifters. The elves helped the humans create alchemy, believing that science and magic could enhance each other and lead to a greater understanding of the cosmos. They also wanted to give magic-less humans a way to help themselves.

The last king of the elves was Alfor. He personally trained the human Merlin (or, really, Myrddin). King Alfor and Myrddin took alchemy to new heights, studying the ways of the world, the cosmos, and magic itself. But Alfor also had a partner in learning and discovering: Honerva. She, too, was curious about the origins and limits of alchemy. She posited that, just as light casts a shadow, so, too, was there a darker side to alchemy.

Originally, her research was meant to find a boundary of sorts, a line which should not be crossed by alchemists. And she succeeded, in a way. She went far, far past the boundary and fell into darker magics and horrible sciences. She found and contacted something ancient and unknowable in the dark void of the cosmos. She was consumed by the shadow, as Alfor later wrote.

She became fascinated, held in thrall by one of the Dark Lords, Zarkon. She found a way to summon him to Earth, into the body of Alfor's best friend - his wife - destroying her soul and warping her body in the process. The new Zarkon repaid Honerva by declaring her his wife and the high priestess of the Dark Lords. They quietly summoned minions or outright created them from Honerva's twisted experiments upon anyone she could get her hands on (though humans were always a favorite; she would tell them she was 'making them useful'). He and Honerva planned to summon the Dark Lords themselves, but Alfor and Myrddin found out.

A fierce battle ensued between the elves and the minions of the Dark Lords. In the end, Alfor and many of the elves were killed before Myrddin could seal Honerva and Zarkon away into a tiny vault. He had come face to face with ghastly horrors that most minds could not conceive of, but he held it together long enough to do what he could for his friend.

He gathered up five swords, including Alfor's and what had been Zarkon's, for it had once belonged to Aetheria. The other three swords were of Alfor's closest generals and friends. That connection between them all helped cleanse Zarkon's sword of its dark taint, though nothing could erase its history at this point. It was the sword that had killed Alfor, after all.

Myrddin worked tirelessly, imbuing the swords with the powers that might be needed to stave off the Dark Lords. And then, he hid them and sealed them away, using the same seal that he had put on "Haggar" (he refused to use "Honerva" for her, as she was no longer the person he and Alfor had once known) and Zarkon's tomb so that when one broke, the others would as well. And the swords would seek out those who could wield them, starting with the Blade of the Black Lion, which had once been Zarkon's. It had tasted elven blood, it had known the power of the dark, and it had the capability to be more powerful than any of the others, but it had to go to someone truly good, someone who could reject the darkness. (Alfor's is Blade of the Red Lion because of his sacrifice, which allowed Myrddin time enough to seal Haggar and Zarkon away.)

The last thing Myrddin did before he succumbed to madness was to protect Alfor's daughter, Allura. She and Alfor's royal advisor, Coran, agreed to be sealed away as well, but Myrddin used a slightly different seal. Allura and Coran were each sealed in thick crystal and could not be awoken until one of the Blades was present. Allura's magic was strong and she could read her father's coded alchemy texts. Coran would be a fount of historical knowledge to guide the new Bladebearers in the battle that would surely come.

19 Years Before Start

Keith's mother was brought up in the Dark Lord & Lady cult. She left the cult and tried to live a normal life, but the cultists caught up with her and killed her (normie) husband. She escaped, barely, pregnant with Keith. She ran and hid, gave birth and turned her son over to a designated Safe Place zone, afraid for his life if the cultists ever found him. Then she continued to run. There have been others who have left the cult, most of them not alchemists but still trained in the cult's ways. Eventually, she found them, and they've protected her.

1 Year Before Start

The cultists have been quietly amassing secular power for years in order to help facilitate the Dark Lord & Lady's reign. The seal on the vault was broken by a band of humans who found out about Haggar and Zarkon and have been worshipping them (many of them are alchemists, of course). Haggar and Zarkon are still alive, having been sustained by the Dark Lord's power, but weak. They immediately begin experimenting on their cultists, who are happy to be "enhanced" by the Dark Lady's power.

Shiro and his partner get a call one day because some fancy sword was found in an alleyway. The caller thinks it might have been stolen from a museum or something? It looks weird and old and they don't want to touch it because it's in a pile of wet garbage (there was a thunderstorm the night before; it's a cloudless day now). Shiro's the rookie, so he has to go pick it up.

It was a simple looking sword in a pure black scabbard. The hilt shone like silver and was wrapped in black leather embossed with stars. There was a silver lion's head on the cross-guard, roaring defiantly, gold eyes challenging all who looked upon it. The lion's head was embossed on the scabbard as well, which was otherwise smooth. It looked brand new, but something about the sword felt strange to Shiro. Not bad strange, just…different. He wanted to pick it up. But when he did, something strange happened.

He drew the sword and thrust it into the air. Even without a cloud in the sky, lightning struck the sword, running down his right arm; it arced to his face, leaving a scar. Even more strangely, the lightning drew him up into the air, like it was cradling him. His eyes went silver; he didn't seem to be in pain; he was just limp. The lightning slowly brought him back down to his feet and then left. Shiro crumpled to the ground and suddenly it began to rain again. Shiro has no memory of those events. He remembers the sword… everything else is a blank until he woke up in the hospital. Some of his hair had gone white, he still has that scar, and he's missing most of his right arm.

The Masks know something weird is going on. They read in the news about a police officer picking up a sword and getting struck by lightning on a cloudless day. But since then, nothing. The Lost Swords are returning to the world, and that means trouble. They were five powerful weapons, sealed away to keep them from falling into the wrong hands. The seal could only be broken - and the weapons again revealed - if the existence of the world itself were in danger.

The elder Masks know the Black Blade (nice shorthand for it, and likely the name Shiro hears first) has chosen a wielder. They don't know for sure what's happening; at this point, it's mostly folk tales and legends and myths. Some things have been exaggerated or changed. But they know if the Lost Swords of Merlin are popping up, it's gonna get real bad real quick.

9 Months Before Start

Unfortunately, the cultists have found Allura and Coran's crystals and transported them to a sub-basement level of Galaxy IT Services. They're too thick to be shattered, but the cultists are hoping that one of them will find a Blade. Then they can open the crystals and exploit the advisor's knowledge and the princess's magic (as well as her ability to decode the alchemy texts - the Masks have two, the cultists have two, and there's one that's never been found). The Black Blade would be ideal, as it once belonged to the Dark Lord and could easily be bent to his purposes again. But once a Blade has chosen a wielder, it generally cannot be used by anyone else. The Black Blade could be an exception, with its connection to Zarkon. Either they must find the new wielder and kill him, or else kidnap him and the Blade and bring them to their Lord, who could potentially wrest the sword from the mere human.

6 Months Before Start

Sam Holt went missing (and is, in fact, dead) because he had uncovered some of the cultists' work. In fact, the upper management at Galaxy IT Services are all cultists, and the products and services they provide to their clients help give them access to those systems to manipulate as they choose.

Matt, by time of Start, has figured out Galaxy's secular scheme, though he knows nothing about the more eldritch purpose behind it. He's on the lam, trying to find and take out Galaxy servers and data centers without them finding him. He hopes to lead them away from his mother and sister, for that matter. He doesn't know Sam's fate, but he's long since given up on finding his father alive anyway.

Immediately Before Start

Lance chafes at the insistence that all magic must be hidden from all normies all the time. He wants to help, too, and he can do that by playing his guitar! He could be a rock star, have all the fame and groupies and all of that, and also help his audiences at the same time - hype them up to have a good time then calm them down at the end of the show, and they'd leave feeling happy and maybe a little more open-minded and generous. They wouldn't even know why! But it's forbidden, mostly by the code that all Masks must swear to but also because, as Hunk is the first to point out to Lance, you're still messing with people against their will. It's precisely because they don't know what's going on that it's wrong. Lance gets that; he understands, he's just disappointed. He behaves and only uses magic in his songs when he's playing for people it's "safe" to play for, who expect and understand that he's doing magic.

But something's been going on lately. It's like, even when he tries to reel the magic back in, it's leaking out? He can tell that he's casting when he busks on street corners and auditions for open mic stuff. So far it's only sometimes, and it's only minor magic - like little "pick-me-ups" - but it's out of his control. He hasn't told anyone this yet (he'll tell Hunk at the start of the story). With Haggar and Zarkon back in the world, they are using their powers to strengthen (and twist) the flow of magic. That's why Lance is having trouble controlling his spellsongs. The magic - normally orderly and predictable (if you know the rules) - is now tipping towards a chaos point. It's going to be harder to hide magic from the world.

The sword Shiro found is incredibly heavy (to everyone but Shiro). If anyone else tries to draw it from its scabbard, it seems to be stuck, but Shiro can draw it effortlessly. It sits in evidence lockup; none of the local museums say it's from their collections. Spathologists have said it's a 6th century blade with a 12th century hilt and scabbard. While the design is unique, no one else seems to feel anything from the sword.

He does his best to stay in shape, but he has only his left arm now; he works in the evidence room at the station. Keith comes to visit him when his duties allow.

By now, most elves have interbred so much with either other fay, other shifters, or humans, that they essentially are those things. True elves haven't been seen in over a thousand years.

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